There are 62 Power Moons in Bowser’s Kingdom, and many of them come from these boss battles. The warp painting you need is in the Cascade Kingdom so fly there, and jump into the water directly in front of the waterfall in front of the Odyssey. Bowser’s Kingdom Master Cup: Warp to the Beneath the Keep checkpoint flag and walk forwards to find the Koopa – you’ll need to challenge him to a second race for another Power Moon. 50. Capture a Pokio and make your way to this ghost-hat guy to get a Power Moon. Power Moon #54 - Taking Notes: On the Wall. : You’ll receive this Power Moon by defeating the Stairface Ogre near the Third Courtyard (Rear) checkpoint flag. From the Side Above the Castle Gate: In the Second Courtyard area, jump up onto the green roof located just before the electrical wire that will take you to the next area. Power Moon #20 - Hidden Corridor Under the Floor. Top of Guide. These are the characters both major and minor that are seen in the sprited series on both Youtube and Newgrounds called Bowser's Kingdom. 52 - Jumping from Flag to Flag. I missed the 3 closest to the Odyssey. Behind the Odyssey, there’s a fence post shaped like Bowser’s head. They are all close by, although one of them requires you to capture a Pokio in order to flick yourself along the wall. 1. 42. Bowser's Kingdom Power Moons (23-45) 23. There’s a pair of binoculars just beyond the Main Courtyard checkpoint. 46. Inside, there’s a large tower and it’ll be up to you (as a Pokio) to climb it. Climb up, and head to the gap in its yellow spikes to drop through the golden rings leading downwards. Mushroom Kingdom. This is the same race as the Regular Cup but you’ll need to cut corners as much as possible to win. Purchase the Samurai outfit and hat from Crazy Caps and speak to the New Donker while wearing them. Hidden Corridor Under the Floor: Warp to the Main Courtyard checkpoint flag and capture a Pokio. Behind the Big Wall: In the Third Courtyard area, capture a Pokio and use it to climb onto the roof. At the Showdown Arena there’s a pipe that you can enter after defeating the Broodals. The game isn't scrapped! Power Moon #45 - Found with Bowser’s Kingdom Art . On the Giant Bowser Statue’s Nose: If you warp to the Beneath the Keep checkpoint flag and look up directly in front of you, you should spot a giant golden Bowser face. 43. With your complete tower, walk around the edge of the wall at the northern edge of the section to find a Goomba button. in Bowser’s Castle. Grab it to activate the timed challenge where Mario will have to gather all the notes in the area. Poke one of these bombs so that it makes contact with the metal boxes to the left, revealing a small hexagonal hole in the wall. Updates arriving next year. Turn to the right and capture the power line just beyond the Spinies – this will take you to an area with a key. In the same area as #37 there’s a skinny platform to the left side of the area after one of the big jumps. Secret Path to Bowser’s Castle! Hired Ops Patch 0.9.2624 New Game Modes, New Locations, and More, Dying Light 2 Still in the Works, Devs Provide an Update, Observation Review: The True Terror Of Deep Space, A Plague Tale: Innocence Review - The Ties That Bind And Shape Us, Rise of Industry Review: Industrialization At Its Finest. There’s a glowing spot on Bowser’s nose that you can ground pound to reveal a Power Moon. Go to the souvenir shop, then take the Spark Pylon back to the second courtyard and you should spot a Power Moon. Climb up, and head to the gap in its yellow spikes to drop through the golden rings leading downwards. 59. Be the first to comment Walkthrough Story Walkthrough Summary ├ Cap Kingdom ├ Cascade Kingdom ├ Sand Kingdom ├ Lake Kingdom ├ Wooded Kingdom … Mario will have to infiltrate his way into the castle to reach Bowser and his flying ship, but there are a ton of boss battles and obstacles to overcome along the way. Power Moon #21 - Poking Your Nose in the Plaster Wall. 7. Avoid it and use this time to climb on top of it to stomp on its head and defeat it. You should be able to see the Power Moon behind some bars. Use the binoculars to find a Sphynx in the sky, zoom in and grab the Power Moon that appears. 53 - Bowser's Kingdom Timer Challenge 2. Use a Pokio to poke bombs towards the legs of the suit, and then climb up to where a Broodal is sitting as the suit falls down. Collect more flowers along the way to keep your boost and make it to the Power Moon at the end. Capture the Pokio and touch the glowing treble clef – you’ll need to touch all of the music notes that appear to get the Power Moon. Along your journey through Bowser’s Kingdom you’ll find a Stairface Ogre that is guarding a large door surrounded by a poison moat. Head to the northern part of the Showdown Arena and find the spot where your controller starts rumbling. You can find this Power Moon in Quadrant B4. Power Moon #29 - Shopping at Bowser’s Castle. Super Mario Odyssey - Bowser’s Kingdom Power Moon No.4 (Showdown at Bowser’s Castle): Location Guide November 6, 2017 zetasoldier Super Mario Odyssey 0 This Super Mario Odyssey Power Moon guide shows the location of Showdown at Bowser's Castle in Bowser's Kingdom, with puzzle solutions and how to get it. Before moving ahead, however, jump onto the roof of the building to the west behind us to find three purps (45/100) on top of it. Keep going west now, past some Moonsnakes, and you will see some octopus floating not too far from there. : Capture one of the Pokios near the Main Courtyard area and climb up onto the main archway near the entrance to the area. 17. By placing one statue on the switch in the middle here you can take the other two to the switches at the end of the area, revealing walls which allow you to perform wall-jumps to the Power Moon above. This page lists Power Moons 41-45. 36. 49 - Inside a Block at the Gate . Step on this square as the statue to fall through the floor, revealing a second area to place to stand. If Mario travels to the Wooded Kingdom and ground pounds the spot shown by the Hint Art, he will be rewarded with a Power Moon. Carefully leap from flag to flag until you grab the key and head back to unlock the Power Moon. After the local bosses are defeated, go to the pipe near the Odyssey and descend a few levels along the side down to the roof level that has a swarm of Spinies. : For this Power Moon, you’ll need to enter the area through a warp painting from a different Kingdom. You’ll find a gap that leads to a small ledge that wraps around the corner. 29. In the same 8-bit level as #31, one of the stages will have a treble clef hovering on a platform. The final Power Moon is in the same area as #61 but is found in a secret compartment in the beginning of the level. 43. You’ll notice a path that curls around a corridor and leads a button that needs 10 Goomba. Super Mario Odyssey Guide Snow Kingdom Power Moon # 45water pooling in the crevasse Power Moon Stone. After defeating Bowser, a warp painting will appear that leads to Bowser’s Kingdom. One of the white hares will appear, and just like in the other kingdoms, you’ll need to hit it with Cappy to slow it down and capture a Power Moon. On the final platform, wall jump to find the Power Moon in the compartment that opened. : Warp to the Beneath the Keep checkpoint and take the power line up to the next area of the Kingdom. Small Bird in Bowser’s Castle: For this Power Moon, start by heading up onto the roof at location 50 on our map (the area where the Odyssey is sitting). 54. 21. Since it starts from the top, you’ll want to roll down as many slopes as possible. Mario must travel back to the Sand Kingdom and … From there, long jump over to the Power Moon that appears. This race starts at the Keep and finishes where the Odyssey is. If Mario speaks to the Bonneter, he will be rewarded with the Power Moon. Feel for the strongest vibrations on the ground and then ground pound to reveal a Power Moon. Break open the metal box that glows with a rainbow sparkle to reveal a Power Moon. Stone Wall Circuit: Warp to the Second Courtyard checkpoint flag and head up the staircase. Treasure Inside the Turret: Warp to the Second Courtyard area, capture a Pokio, and drop down to attach yourself to the wall to the left (and beneath) where the bombs are rolling. Anything missing from this guide? When you’ve found the area indicated by the artwork, ground pound that spot to reveal a Power Moon. 38. 51. Power Moon #32 - Taking Notes: In the Folding Screen. Below you, you should spot an area with some gold coins a lone Pokio. This one will require some nifty wall jumping to get to. Use Mario’s wall jump ability to climb the shaft and to the Power Moon. Power Moon #15 - Caught Hopping at Bowser’s Castle! 45. Flick yourself over to where the visible Power Moon is. Talk to her for a Power Moon. The key is actually hidden in the tower but you’ll need to fly the bottom of the area to find a passageway just above the poison. Power Moon #33 - On Top of the Spinning Tower. Hop on and find Captain Toad tucked away behind the wall. There’s a Power Moon over the ledge, which you can drop down to collect and fling your way back onto the roof. Fling yourself up the conveyor belt wall and behind a platform that has two open ports with Spinies guarding them. Make your way there and leave the Jizo in the open spot to get a Power Moon. Power Moons 1-20: 21-40: 41-45: 46-62 21. Capture the woodpecker creature to make your way down and across the ledge until you make it to the Power Moon. Two more switches will appear once all three switches are activated. Be the first to comment Walkthrough Story Walkthrough Summary ├ Cap Kingdom ├ Cascade Kingdom ├ Sand Kingdom ├ Lake Kingdom … A Power Moon is waiting for you inside a cage at the other end. 57. Poking Your Nose by the Great Gate: Capture the Pokio near the Inner Wall checkpoint flag and use its ability to climb up the wall to the area above. 1. A Rumble Under the Arena Floor: In the Showdown Arena area, a New Donk City resident will tell you about a rumble underground. 44. Super Mario Odyssey Moon Kingdom Power Moons 21 to 27. Past the Moving Wall: Warp to the Beneath the Keepcheckpoint flag and look to the southwest; you should spot a roof that has yellow spikes on top. Enter the grey warp pipe here and use a Parabones to collect all five Moon Shards within the room. Walk around the roofs on the western side and tilt the camera to look down in a birds-eye view. 52 - Jumping from Flag to Flag. 30. Sphynx Over Bowser’s Castle: Warp to the Main Courtyard checkpoint flag and head forwards – you should spot a set of green binoculars on the left. 48 - Caught on the Giant Horn. There’s a ledge that will catch you. You’ll pass the Stairface Ogre and the Spinies, then come to another ledge that will need a Pokio capture. Taking Notes: In the Folding Screen (see location 31): In the same room as Power Moon 31, make your way through the 2D section until you come across the screen with a treble clef. Atop of the Hexagon Tower in #59 there’s a lock. 3. At the far end of this area you’ll find a scarecrow – throw Cappy at it, and climb your way up the platforms that appear, to get this Power Moon. Power Moon #28 - Good to See You, Captain Toad! Warp to the Inner Wall flag and capture one. Power Moon #58 - Bowser’s Kingdom Master Cup. 47. Hop on the button to reveal the Power Moon. It will spew fire after you toss and hold Cappy on it. Main Walkthrough: Cap: Cascade: Sand: Lake: Wooded: Cloud: Lost: Metro: Snow: Seaside: Luncheon: Ruined: Bowser’s: Moon: Mushroom : Dark / er: Capture List: Souvenir List: Bowser’s Kingdom has a total of 62 Power Moons. Here, you’ll find a wall to ascend with material you can stick your beak into. You’ll need to fling and poke your way through spinning platforms and walls. Purchase on Amazon. Once you’ve made your successful poke, you’ll have to act quickly to either poke again to stick to the wall, or release the Pokio to land inside the hidden area as Mario. Capture a Pokio and wrap around the wall with green tiles. Fly under the small ledge at the bottom to find a key which will unlock a second Power Moon at the top of the tower. See related science and technology articles, photos, slideshows and videos. Then, when you reach the parts of the Kingdom that are spread far apart, use long jumps to travel to the power lines that will take you closer and closer to the goal. Down below you should notice some boxes blocking the entrance to a secret area – use Pokio to carefully flick your way down there and smash open the boxes to reveal a Power Moon. Head to the Beneath the Keep flag and find the Lakitu around the poison pond. 47. The first is under the first turret you encounter, the second is over the first pit on the lowest level, the third is hovering in front of the large wall (you can use the Pokio to fling yourself to it), the fourth is hidden in a metal box between two turrets and the final one is on a ledge toward the back of the structure. Line yourself up with the crates blocking the entrance and jump down, making sure to poke the boxes at just the right time. After the aforementioned jump, just veer to the left to grab the Power Moon (without falling) and then veer to the right to get back on track. is one of the Power Moons located at Bowser's Kingdom. Stand on this with ten Goombas to reveal a Power Moon. This first one will be awarded to you once you complete the stage. 26. Take the catapult to the other side of the area and capture the nearby Pokio to clear your path through the Spinies. 5. Taking Notes: On the Wall: Warp to the Third Courtyard (Rear) checkpoint flag and head to the northern edge of the area to find a low roof that allows you to access the higher roofs above. The new update improves flexibility on what you can build. Power Moon #51 - Invader in Bowser’s Castle. Climb the Wooden Tower: Warp to the Main Courtyard checkpoint flag and climb up onto the main roof by jumping on the lower section to the east. Jump from the ledge and perform a wall jump into a double jump to grab the Power Moon. Head back to the moat in the Main Courtyard. The first Power Moon in the Kingdom requires Mario to defeat the Ogre guarding the gate. Keep Cappy there until a Power Moon appears. From this point, take the centre statue back to the very beginning of the area and place it on the P-Switch there to reveal a second Power Moon. Power Moon #34 - Down and Up the Spinning Tower. In the same area as #11, capture the Lakitu above the poison pond and head toward the northwest corner. To find the Power Moon locations for the other levels in Super Mario Odyssey, check out our other Kingdom Guides: Power Moon #1 - Infiltrate Bowser’s Castle! 45 - Found with Bowser's Kingdom Art. To get this Power Moon, you’ll need to throw Cappy at the horn on your right (just make sure to hold down the ‘Y’ button so that he hovers on it for a moment). Ground pound the floor to get a Power Moon. Capture one Goomba and begin to stack them until you’re high enough to release the capture and stomp on its head. Head to the lowest level of Second Courtyard and find a fire pit with Spinies around it. The new update adds quite a lot of features. Blah. 24. Stack Up Above the Wall: In the first area of the Kingdom (most easily accessed by returning from the second area via a power line if you’ve completed the main game), you’ll find ten Goombas waddling around on some steps. Talk to him to receive a Power Moon. 55. You’ll notice flags off the edge and the key at the end of it all. Throw Cappy at it to knock it off and reveal a Power Moon. is one of the Power Moons located at Bowser's Kingdom. Capture it and float over to the northwest corner, where a ledge and a slingshot can be found. Inside a Block at the Gate: Capture a Pokio near the Main Courtyard checkpoint flag and make your way across the platforms that take you over the water. Bowser’s Kingdom Timer Challenge 2: Warp to the Beneath the Keep flag and head to the south to find a scarecrow on the roof to your left. Float to the corner of the poison pond and look for a large shadow in the water. 1. Infiltrate Bowser’s Castle! Touch the glowing treble clef to the left of this area, and then grab all of the music notes that appear in their pen, to net yourself another Power Moon. But the Cap Kingdom was worse. Jizo’s Big Adventure: Warp to the Showdown Arena checkpoint flag and enter the warp pipe nearby. Take the electrical wire just in front of you to the next section of the Kingdom, and turn around to drop down onto the statue. The Broodals have combined in a giant metal and wood machine. Toss and hold Cappy on the horn that has begun to glow to release a Power Moon. Save my name, email, and website in this browser for the next time I comment. To get Power Moons #46-62, you’ll need to defeat the main story and find the Moon Rock to unlock the rest of the moons. You can get behind the bars, but the entrance is behind four breakable crates. Found with Bowser’s Kingdom Art. The Bowser's Kingdom Power Moon 36 - Jizo's and the Hidden Room is one of the Power Moons located at Bowser's Kingdom. To get the key, release the capture when you are zipping along directly above it, and then quickly throw Cappy to return to the power line. Apparently they're ogres, huh. Found with Bowser’s Kingdom Art: Warp to the Main Courtyard and walk immediately left to find some hint art on the wall of the main archway. Pokémon Sword and Shield introduced a new mechanic: Max Raid Battles. To get this Power Moon, you’ll need to ground pound a glowing spot on its nose. Keep control of the Pokio and make your way past Talkatoo, towards the power line that takes you over the next area. Without the switch activated again, you’ll need to jump across to the platform without the bridge. There are boxes on the side that can’t be broken without using the cannonballs. 02 – Frog-jumping from the Top Deck. Capture these and look up into the sky – you’ll see a Sphynx flying over the Kingdom and, if you zoom in on it for a few seconds, you’ll receive a Power Moon. The battle is similar to the previous one, only now they are now and sneakier, so make note of their movements. Go to the Cascade Kingdom and look for the painting in a cave hidden underwater. Leave a Reply Cancel reply. The Power Moon is on the roof! You’ll need to capture a Pokio to avoid its attacks and poke the cannonballs it projects at the metal legs. If you head to the southwest corner of this swamp area, you’ll spot a catapult on some red carpet just below you. Name . 05 - Shopping in Bonneton. Capture the statue near the shop and walk over with it to that place to receive a Power Moon. Move the statue to the switch that hasn’t been activated to unveil a secret compartment along the vertical shafts. ASK A QUESTION for Super … Next Page Moon Kingdom Power Moons Previous Page Ruined Kingdom Power Moons . : In the Main Courtyard Entrance area, jump up onto the roof of the building to the right to find a second power line. Power Moon #4 - Showdown at Bowser’s Castle. Smart Bombing: When you reach the Second Courtyard area, you’ll need to collect five Moon Shards to get this Power Moon. Enemy for you the plant pot nearby and climb the shaft and to Sand. 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